Showing posts with label WGA script registration. Show all posts
Showing posts with label WGA script registration. Show all posts

Tuesday, December 16, 2008

Writers' Warning - WGA Script Registration


WRITERS' WARNING

(Writers' Warning is a new section we're debuting here on ScreenwritersLeague.com where we post about suspicious and potentially risky services and companies. Not all practices mentioned are necessarily dangerous for writers - some might be completely legit and just sound fishy at first. We only report the facts and encourage comments from people who know better and can speak on behalf of the situations/companies.)


I recently had cause to call a number of entertainment lawyers, soliciting advice on something where I could. One of the things I spoke about with one of them was WGA script registration versus U.S. Copyright. (You'll remember we discussed this a bit before.) Well, the discussion, at least if you speak with this particular lawyer, is over.

When the lawyer asked if I had gotten my script copyrighted, I told him that I had done the WGA registration. He literally laughed. "That's absolutely worthless," he said. "I don't know why people even bother doing it."

I asked for clarification, and he explained that it offered zero legal protection on the material or, more importantly, the idea. Obtaining a copyright alone will potentially save a writer loads of headache (and heartache), according to him. for just $35 (compared to $22 for the WGA registration), a writer can apply for a U.S. Copyright. The whole thing can be done online, as it is with the WGA. It takes about 45 minutes - I did this yesterday - and is really pretty simple. There's a lot of filling in easy blanks (i.e. name, title of material, type of work, etc.). I've heard that it can take up to 6 months to receive the certificate of copyright, but the lawyer informed me that doesn't matter. "The date is retroactive form the day you register," he said, so though it might be June 2009 before I receive that certificate, to the best of my knowledge, it will have been effective beginning December 15th, 2008.

I'm no legal expert. (Don't take this post as solid legal advice - always get a lawyer of your own to look anything over or get advice.) Nonetheless, from now on, I'm at least urging each League member to get that copyright. I'm not going to say abandon the WGA registration (couldn't hurt, right?), but I'm certainly not going to rely on it as my only crutch from here on out.

Verbum Sap Sat, y'all.

Monday, October 20, 2008

The Writing Week part 42 - To Copyright or Register?


This week was another link in the recent chain of re-write and marketing/networking weeks. I tested the waters of the NYC Screenwriters meeting on Saturday, and was able to hand out some of our brand new business cards there. It's a pretty great workshop for anyone looking to get into screenwriting and learn some of the basics, as well as get to meet other people who are looking to crack that first script or finish one of the seven they have open. Any writers out there, especially first time screenwriters could do well to pop in to the next meeting (November 1st, I believe.)

One of the things brought up at the meeting was the debate between WGA Script Registration and obtaining a U.S. Copyright on your material. In the past, I've been told that the WGA or WGAE registration is enough to safeguard a writer, at least as much as should be legally necessary. However, I've recently heard arguments indicating the opposite - that a WGA/E registration might not stand up in court, and could fail to protect against even some of the more blatant idea thefts. (We all know that ideas floating around the industry are a dime a dozen, and my "unique" idea might be far from that. Hmm... that sounds like a familiar thought.) But is that true? Should a writer do BOTH the U.S. Copyright and a WGA/E script registration?

I recently brushed up my comic book style spec, in preparation for NYU's Screenplay Bank - an annual listing of loglines that get sent out to about 200 industry contacts the university has compiled. I'm happy to report I already has a request for my script based off the logline, though, so as not to jinx myself (knock on wood), I won't go into any details beyond that. I know that having a script read by someone actively seeking new projects is a big step, and at this point, one step at a time is all I plan to take. But I digress - the comic book spec is full of characters I want to own. I created them. I've developed them for many years. Like Athena did to Zeus, they've leaped form my head, and I want to own them.

Clearly, a WGA registration is not enough to ensure full rights to a character. So what does a writer do? Is it possible in this day and age to actually own the full rights to characters you've created, especially if they're not originally presented in a comic book? As I understand it, a U.S. Copyright will provide more character protection than a script registration does, but is it enough? I love screenwriting and plan to pursue it as long as I can. Sometimes, though, these and other legal considerations are obvious reminders of how much of a business what we're embarking upon is. The love of writing is one thing (and hopefully the most important thing), but the business side is very much a presence, too.