This week was another link in the recent chain of re-write and marketing/networking weeks. I tested the waters of the NYC Screenwriters meeting on Saturday, and was able to hand out some of our brand new business cards there. It's a pretty great workshop for anyone looking to get into screenwriting and learn some of the basics, as well as get to meet other people who are looking to crack that first script or finish one of the seven they have open. Any writers out there, especially first time screenwriters could do well to pop in to the next meeting (November 1st, I believe.)
One of the things brought up at the meeting was the debate between WGA Script Registration and obtaining a U.S. Copyright on your material. In the past, I've been told that the WGA or WGAE registration is enough to safeguard a writer, at least as much as should be legally necessary. However, I've recently heard arguments indicating the opposite - that a WGA/E registration might not stand up in court, and could fail to protect against even some of the more blatant idea thefts. (We all know that ideas floating around the industry are a dime a dozen, and my "unique" idea might be far from that. Hmm... that sounds like a familiar thought.) But is that true? Should a writer do BOTH the U.S. Copyright and a WGA/E script registration?
I recently brushed up my comic book style spec, in preparation for NYU's Screenplay Bank - an annual listing of loglines that get sent out to about 200 industry contacts the university has compiled. I'm happy to report I already has a request for my script based off the logline, though, so as not to jinx myself (knock on wood), I won't go into any details beyond that. I know that having a script read by someone actively seeking new projects is a big step, and at this point, one step at a time is all I plan to take. But I digress - the comic book spec is full of characters I want to own. I created them. I've developed them for many years. Like Athena did to Zeus, they've leaped form my head, and I want to own them.
Clearly, a WGA registration is not enough to ensure full rights to a character. So what does a writer do? Is it possible in this day and age to actually own the full rights to characters you've created, especially if they're not originally presented in a comic book? As I understand it, a U.S. Copyright will provide more character protection than a script registration does, but is it enough? I love screenwriting and plan to pursue it as long as I can. Sometimes, though, these and other legal considerations are obvious reminders of how much of a business what we're embarking upon is. The love of writing is one thing (and hopefully the most important thing), but the business side is very much a presence, too.
2 comments:
I admire how much you want to keep the rights to your characters and how much you'd probably fight to keep them. That will be a tough battle. I feel like if a company picks up your script they would do so seeing the potential in the characters. Action figures $$$ Video Games $$$ Merchandise, they'd be seeing all of the same dollar signs you probably see. When the time for that fight comes, let me know. We might have to get dirty.
It could get dirty, which is why I need to dust off my shield and armor now. The sooner I get the bureaucrats working on my copyright, the safer I'll be. I think...
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