Wednesday, September 16, 2009

Competition Alert - The Cyberspace Open

We don't normally promote a lot of competitions here at the League, especially ones that we have not participated in before. But, the Creative Screenwriting Cyberspace Open is not only an intriguing competition, but one that at least 3 Leaguers are entering, as well.


What I like about the sound of this one - besides the low $12 price tag - is that this is a true test of deadline making. There are three, rapid burst rounds of the competition, in which participants write 5-page scenes based on assigned scenarios and characters. Round one gives everyone an entire weekend (this coming weekend) to nail that five pages and click send. Round two offers 100 qualifying writers a night to complete another scene based on a new prompt. Round three lasts 90 minutes from prompt to print for the 10 semi-finalists that make it that far.

Writing under pressure at the whim of a deadline? I'll bite.

Monday, September 14, 2009

The Writing Week (Vol. 2) part 89 - When do you Make A Stand?


If you recall last week's Writing Week, I was winding down Labor Day weekend waiting for the edits on my post-Apocalyptic spec (some day I hope to be able to give you the title) to come back from my producer. Monday night, I received an email from her that something had come up, which delayed her getting to the script. In the mean time, though, she'd done some thinking and decided that it would be worth adding some of the science behind the scenario I was writing about to the actual script. I've been working on this spec on and off for over 20 months now, and one of the first things I had definitively settled on was that I was never going to go into the science. For the first time since I signed the option agreement at the top of the summer, I was adamantly against the note I'd gotten. I agonized over how to proceed.

This might seem like a no-brainer to many of you, but I was pretty worked up for a while. As new writers, I feel like we get it drilled into our heads to be easy to work with, to know how to take a note and to propel our careers onward by making people want to work with us again. Because my producer and manager and I have been working so well together so far, I didn't want to risk looking problematic right after they felt the script was ready to go out. I would try to work with the note if it came down to that, but I was strongly opposed to it.

I decided to send my producer an email (in response to her note), explaining my two major reasons for being against the additions. The next morning, I sent a follow-up, reiterating both my point and, should the additions be desired still, my willingness to work the changes into the script. It is in no small part due to the fact that I have been so willing to work with the notes I've gotten so far that the lines of communication between the three of us working on this project right now are so open, and I was able to speak my mind. In the end, we opted to remove a few small lines of dialogue that alluded to certain elements, rather than add anything major - in favor of my point of view on the issue. I really count myself pretty luck to be working with industry professionals who honor my opinions on these things (which is not always the case for a writer, as almost any book/story/article on screenwriting will tell you).

Then, on Saturday, I got the edits. Going through them, I noticed one short scene cut and a few lines here or there streamlined out of the script. For the most part, though, the script changed very little. It came in about 7 pages shorter, but cutting a line or two on one page can dramatically adjust content on subsequent pages, so there wasn't actually a ton cut out. There were some instances of dialogue being moved from character no longer in the script to those still in, which I'll go back and reconfigure to sound more like the people delivering them. I'll admit that I was not 100% comfortable having my material in someone else's hands with their figurative red pen hovering over it and me nowhere to defend my work, but seeing the final product has put me back at ease. I'm still not sure I like the idea of edits without me around, but maybe that's something I'll have to get used to going forward in this business.

Thursday, September 10, 2009

"I will not read your f***ing script."

A History of Violence screenwriter Josh Olson blogs for the Village Voice in a piece called "I Will Not Read Your Fucking Script":
I will not read your fucking script.

That's simple enough, isn't it? "I will not read your fucking script." What's not clear about that? There's nothing personal about it, nothing loaded, nothing complicated. I simply have no interest in reading your fucking screenplay. None whatsoever.

If that seems unfair, I'll make you a deal. In return for you not asking me to read your fucking script, I will not ask you to wash my fucking car, or take my fucking picture, or represent me in fucking court, or take out my fucking gall bladder, or whatever the fuck it is that you do for a living.
Simple enough, indeed. A bit later:
Which brings us to an ugly truth about many aspiring screenwriters: They think that screenwriting doesn't actually require the ability to write, just the ability to come up with a cool story that would make a cool movie. Screenwriting is widely regarded as the easiest way to break into the movie business, because it doesn't require any kind of training, skill or equipment. Everybody can write, right? And because they believe that, they don't regard working screenwriters with any kind of real respect. They will hand you a piece of inept writing without a second thought, because you do not have to be a writer to be a screenwriter.
A very harsh truth in a lot of cases, I'm sure - but I have had experiences in the past where professional, working screenwriters were more than willing to offer feedback and advice to a fledgling writer. I know other Leaguers have, too.

You can read the full article here, and feel free to let me know what you think.

It's Sale Season!


Labor Day has come and gone, marking the unofficial end of summer. Offices are operating at full steam again, as the long weekend getaways have come to an end. So you know what that means...
Get those scripts ready, because studios are getting ready to start buying again. My producer tells me that for the next month or so (in particular once September ends), the spec market is like a shark feeding frenzy. It's highly competitive, and companies are biting.

In light of that - or perhaps as a testament to it - today's DoneDealPro tracking was the busiest I've seen it in weeks. Granted, six of the sales were to the Swedish company Yellow Bird that I haven't heard of before, which bought up what looks to be an eight-part novel series about crime reporter Annika Bengtzon.

Still, I think that the post-summer market deserves it's own Logline Central, so let's represent the times with:

Title: Supermax
Logline: Set in a maximum security prison for the supernatural, a guard must join forces with a lethal inmate after a riot ensues in order to fight his way through various monsters and mad-men in order to survive.
Writer: Christopher Allen Nelson, Mitch Rouse
More: Spec. Broken Road's Sean Robins & Todd Garner will produce. Sony's Doug Belgrad & DeVon Franklin will oversee.

I chose SUPERMAX for a few reasons. One - it's a spec. There aren't nearly as many specs selling (compared to adaptations or sequels) as any writer would like, so it's great to see one go. Two - the writers are intriguing. Christopher Allen Nelson might be most recognizable (or was to me) as Uma Thurman's groom in KILL BILL and has done a ton of work as a special effects makeup artist; he doesn't have any other writing credits on imdb. Mitch Rouse has more writing credits to his name with STRANGERS WITH CANDY, WITHOUT A PADDLE, and EMPLOYEE OF THE MONTH (among others).

The last reason that I chose SUPERMAX this week is that it is disappointingly similar to an idea I had. That happens, unfortunately. Doesn't mean I won't immediately drop that idea, but it's part of my training to become a working writer. I hope any of our readers who, like us, are trying to get into this crazy field develop enough of the c'est la vie attitude to let things like that roll off their back when it happens.

Anyway, go take that script market by storm!

Monday, September 07, 2009

The Writing Week (Vol. 2) part 88 - The Plan of Action


As I was leaving work on Friday, my phone rang. It was my manager, and he had Gretchen - the producer who optioned my post-Apocalyptic spec - waiting to conference in. With all three of us on the line, it was time to talk about the latest (and we hoped, final) draft I had turned in and what the plan for moving forward with my script is.

First, the great news was that they really liked all of the changes I have made and how effectively I have incorporated their notes. They reminded me that unproduced, young writers can best guarantee their careers by being easy to work with. Had I fought every note I've gotten from them, I'd be burying myself. Since I took their notes, threw in my own new ideas, fleshed the story out, and made the script much stronger, they said I have a much better chance of having a long career.

There's one final round of edits that Gretchen and I will be working on. There were some things that she wanted to cut, so she was going to use the weekend to really comb through the script. I should have those final edits soon. The difficulty, though, is that I write in Movie Magic 2000, while she uses Final Draft. Though the software claims to be compatible, I've found that it really isn't. She finally managed to get the script working in Final Draft after I converted the script to a rich text file. So, we'll see how re-converting goes.

Once the edits are all done, we're actually going to hold off on going to production companies or studios. Gretchen and (manager)
Kevin have decided that trying to get an agent on board will make our case for the sale stronger. Their reasoning is that an agent at CAA, WME, or ICM will have other contacts at possibly bigger places and will also bring a level of name recognition that we might not yet have. Not to say that Kevin and Gretchen are unknown in the industry, but since they're working with an unknown writer, we have to do everything we can to make some things happen. If, however, we don't get any bites from agents by October 1st, we'll go forward on our own.

So, while there's more waiting ahead, I can handle it fine. There's been so much waiting to this point, that the next month shouldn't be too bad. Yes, we're waiting to hear back on some potentially big news, but I know I can't make those deadlines come any quicker. the best thing I can do going forward is to get another script in order that I can use it as a follow-up to this one. Roman army spec, here I come.

Friday, September 04, 2009

Logline Central


Logline Central is an irregular segment that takes a deeper look at loglines of scripts or projects that have just been purchased, as listed on DoneDealPro.

I just came across this today:

Title: At Swim-Two-Birds
Logline: A 19-year-old student sees the fictional characters in the play he's writing intertwining with the people in his life.
Writer: Brendan Gleeson
More: Based on Flann O'Brien's seminal metaphysical novel. Parallel's Alan Moloney will produce. Brendan Gleeson will direct. Colin Farrell, Cillian Murphy, Gabriel Byrne and Brendan Gleeson will star.
The idea isn't what caught me about this (though it is vaguely similar to something that a Leaguer was working on). No, what I'm most interested in is the cast. Not only is Brendan Gleeson near the top of my list of actors I want to work with (alone, Gleeson as writer, director, and star will get me in), but with Farrell, Cillian Murphy (another one I'd love to collaborate with), and Gabriel Byrne all also attached, it's a virtual who's who of Irish actors. Add Liam Neeson, and it might be overload.

I'm certainly going to keep a close eye on this one. It's proof for me what a great cast and do to attract people to an idea that might not at first be wholly riveting.

Thursday, September 03, 2009

Bite The Bullet


My thesis professor once told me that he always gives his script to his wife because he knows she'll be flat out honest with him and tell him what's working and what's bullshit. I've always been a little hesitant to give my writing to my girlfriend. I'm not worried about how much she knows about screenwriting. She knows enough about the craft and is more involved with the entertainment industry than I am right now. There's just something about getting criticism from the person I wake up next to that scares me from time to time. I can deal with her being frustrated with my choice of tv shows, or with my wastefulness of faucet water, but her being frustrated with my screenwriting is often more than I'm willing to deal with. I usually opt not to fight my battles so close to home, but sometimes you just have to bite the bullet. I did more than bite the bullet. I put the gun in my mouth and pulled the trigger, and in a Fight Club kind of way, I feel like it saved my life.

A few months ago I was feeling none too thrilled about life. My girlfriend was feeling more like a roommate, she was making strides in the industry while I sputtered, the lease on my interest in my job was expiring, writing was slow, and my closest work friend and confidant was leaving the office to face her unknown destiny. I tried to fall back on my writing and completed two first acts to two different scripts. I enjoyed the concepts and hope to return to them, but the pages weren't fulfilling. I did something I've never done before. I abandoned my 200 million dollar concepts, dug real deep to get to the marshmallow of my personal emotions, and poured it all out into a minuscule budgeted, character driven script. It was a different animal. Those closest to me would be able to point at specific characters and events and say "Wait, I know that." It was the most personal thing I've written to date, a 90 pager about a recent grad who begins to question his current path and the relationships surrounding him after experiencing a traumatic work incident. So much of this script stemmed from feelings towards my girlfriend, some positive (love, admiration), and some not so positive (jealousy, envy). Even though the script was a work of fiction, it would hit home with her and had the potential to cause wounds. I felt it would be an extreme one way or another. Either she would be pretty upset and uncomfortable that I could write something like this without her having any knowledge of the process or content, or she would appreciate the invitation into parts of my life and value what I had chosen to share with her and what I had been able to create from those feelings. Despite some cautioning from the league, I gave her the script.

Around 10pm last night I got a voicemail from her stating that she'd read my script and she wanted to talk about it. Oh no. She can't even wait until she gets home from her late night commercial shoot to tell me how awkward she feels. In perfect dramatic fashion I couldn't make out the second half of the message. "I hate you" jumped through my mind, but it turns out it was "I love it." In our five years together I've been fortunate enough to get my fair share of "I love you", but this was the first "I love it", pertaining to a screenplay. I called her and we talked on the phone for half an hour about the script until she absolutely had to get back to work. I can't remember a time we talked for half an hour on the phone, and I can't remember a time she felt so strongly about one of my screenplays. You have to factor in the emotional connection to the material, but it was more than that. The discussion was surprisingly less personal but rather focused on the script as a story and how it might play out on film. I was so excited and relieved, because it just wouldn't have been fair to me to love the script as much as I did and have her not enjoy it.

In writing my untitled piece I not only got back on track with my writing, but I had put myself through self therapy and was feeling healthier. I felt better about my relationship with my girlfriend, my job situation (used to be a fatal tailspin, now just a loss of cabin pressure), and my emotions concerning my friend who had moved on. On top of that, I now have a very affordable, character driven script that I'm confident is pretty good. Lucky for me I get the league verdict on that later tonight at our next meeting.

I love the league and respect their opinions, but this might be the one I put my foot down with. I feel like I wrote it the way I wanted to write it and the way it needed to be written. There were so many moments when I felt the urge to make traditional screenwriting choices, things that would crank up the drama and solidify structure. But each time I tried to make those choices I felt like I was betraying the script and losing the human element that made it real. There are a few elements I'm open to changing, but I will most likely be stubborn as a mule regarding the vast majority of edits. That stubbornness might not make the script better, but maybe it will. Right now it doesn't matter, because I feel I've completed something more important than material.