You've seen some or all of them. Or none of them. You loved, hated, or felt indifferent toward them. You've sung their praises, or have no clue what all the hype is about. Well, for better or worse, whether you agree with the choices or not, here they are, folks - the 2013 Oscar Nominations!
BEST PICTURE
Amour
Argo
Beasts of the Southern Wild
Django Unchained
Les Miserables
Life of Pi
Lincoln
Silver Linings Playbook
Zero Dark Thirty
BEST ORIGINAL SCREENPLAY
Amour
Django Unchained
Flight
Moonrise Kingdom
Zero Dark Thirty
BEST ADAPTED SCREENPLAY
Argo
Beasts of the Southern Wild
Life of Pi
Lincoln
Silver Linings Playbook
You can read all of the nominations here.
What are your predictions, favorites, and snubs?
The Oscar telecast will be Sunday, February 24, starting at 7pm EST.
Happy New Year! Off, it's been a while since my last post. I guess the end of 2012 saw me veer off schedule with these "weekly" updates. No more - I am trying to get back on track! At the very least, though The Writing Weeks might have fallen off track, I'm happy to report that my writing itself did not.
Where to start? The end of December was actually pretty exciting/interesting. For one, we decided to do another push with the post-Apocalyptic spec. As far as I know, we got a couple reads over the holidays, which ideally I'll have some updates on by the end of next week. One of the people reading is actually a manager, which will be interesting. (If you've been reading, you know I have reps in LA already, but I got the requisite go-ahead to send, so we'll see what happens.) He is someone I was in touch with years ago when I was fresh out of school. My material wasn't ready at that point, especially the script that he read then, and I recognize that now. Naturally, I had high hopes, and he responded generously, but we didn't wind up working together. Looking back on that script, that's no surprise to me at all. I'll be the first to admit that screenplay was not ready for industry attention. Perhaps the second time will be the charm. I certainly like to think I've grown much stronger as a writer in the ensuing years.
The sci-fi collaboration hit a bit of a bump at the end of the year. A (very) similar project was announced at a major studio. Well, perhaps that needs some qualification. A studio picked up the rights to some material that is strikingly similar. I won't speculate as to why it might be eerily akin to ours, as it's not really my place, but it was - to say the least - a shock. My writing partner and the producer who paired us agree that our best plan is just to push forward and produce a polished screenplay before the other project comes to fruition. We have too much invested to stop, and neither my partner nor I want to. I have no way of knowing what the outcome will be, other than to tell you that the immediate result was a fire lit right under my butt.
Sitting above the flames, I cranked out a revised outline for the project in question over the holiday week. The second half of the script remained largely the same, structurally. In fact, much of the script did, but I made a lot of adjustments earlier on, since we decided to skew toward a slightly younger audience and wanted to emphasize the science elements, rather than the action ones. My writing partner and I already had another hour discussion on the new outline, emphasizing the big points we want to hit that weren't called out in the outline, which are mostly emotional. End result: I started revising last night and am aiming for the draft to be done by the end of the month (knock on wood).
How is your 2013 starting?
I like to think that I'm far from alone in having what I call an elephant graveyard of scripts. You know what I'm talking about; years ago, you had a great idea for a new spec, and you flew through draft one, and then... stopped. Or you wrote that draft, and while letting it settle, you decided to jump onto something new. And then never jumped back. Or you were in a rut, so you decided to just write something - anything - and got out of your rut successfully, leaving a draft of something you were lukewarm about in your wake. The end result of all those efforts (and others)? First drafts. Lots of them. Sitting on your hard drive or in your desk drawer with nothing to do but take up space.
However, that's not quite true, is it? With any luck, even projects that we abandon entirely after typing THE END for the first and last time on them teach us something. My theory is that a piece of writing should never be a total waste. Even if the lesson learned is that that specific type of script or genre isn't your cup of tea, then it's been valuable. But what of all the other scripts that you have a draft of, which you like the concept of, but that you haven't touched in years? What becomes of them?
I've come to realize that, for me personally, the desired answer to this is, "something." The sci-fi project I'm collaborating on, which just saw a very upsetting similar project announced, is still in the works. The holiday week will hopefully bring forth a necessarily strong draft two from me that I can give my partner in early January. Of course, I also have other ideas that I want to work on when that is done. And, somewhere, the post-apocalyptic spec is still floating in the Hollywood ether. But let's go back to that elephant graveyard, shall we?
I don't quite know how many first drafts (or second drafts) or projects sit on my computer. Off the top of my head, I can easily count seven projects that I took from initial idea to at least one full draft (not including the three mentioned above). I'm probably forgetting some. I also have at least as many that I developed to some degree outlines, partial drafts, etc. Beyond that, there's a slew of two dozen or so loglines I came up with for completely different concepts. Bottom line: there's a lot of material there. Of the seven I did a draft of, there is not one I refuse to work on again. In fact, I still feel excited by most of them. At the very least, I would be willing to commit to getting them more industry ready.
I don't know what my next project will be. I have one idea in particular that I am really stoked to work on, but I don't know nearly enough about it yet to begin writing. As I keep thinking about what to do next, I can't help but mentally revisiting some of these other ideas. More than that I like any of them better than the other projects I'm tossing around, I dislike the notion that I poured myself into these works once, and then abandoned them. I try to make it a rule that I will only write things I would want to see, and I would still want to see all seven of those. So why not revisit them? If nothing else, I am farther along in their development for the sheer fact that they each have a full script to work off. Is there any reason not to try to bring one of them to fruition?
Do you have an elephant graveyard of scripts? Does it grow each year, or do you try to cull the proverbial skeletal herd?
December brings many things - holidays, family and friend gatherings, best (and worst) of the year lists. For the past eight years now, one of the more prestigious lists a screenwriter can find his or her work on is one that chronicles not the best films to come out that year, but rather the best unproduced screenplays that made their way around Hollywood in the past twelve years. Collected from mentions by agents and producers and those of a similar ilk, the Black List catalogs the best scripts of the year that have yet to begin production.
A quick aside - the impetus behind the original Black List was to call out lesser known work by lesser known writers, to then forward their careers and thrust them (and their films) into production. Many of the titles and writers that show up nowadays are by known commodities (some very high profile talent makes it into the mix), which has caused the ranking to lose some of its street cred. That said, I know most (unproduced) writers dream of being on the Black List. I sure do.
Click over to Deadline for a full list, including titles, writers, who is repping them, and loglines of the chosen material.
It's not fun to be threatened in real life (unless someone is threatening to buy you a shot or make you eat another bite of dessert), nor is it fun to watch a movie in which there's no threat posed to the protagonist. Every good protagonist needs a good (or maybe even great) antagonist. Otherwise, what's the point? If Batman had no Joker or Zsasz or Bane, he'd be just a guy in black tights fighting pickpockets. That would be dull. But that's not the case. Batman's villains are - literally or not - more colorful than him, and they provide the driving force behind his continued crusade against crime. So, too, do the heroes of our stores need someone or something to work against them in order to challenge them and force them to become the champions we want them to be.
My sci-fi spec has an antagonist, a really pretty interesting antagonist at the end of the day. He's twisted, warped, and a hero in his own mind. If the shoe was on the other foot, we would probably root for him over the protagonist. He's compelling and driven and has goals that make sense to him and within the context of the world in which he lives. He's also wickedly violent.
A lot of that of that violent nature will be toned down in the second draft of the script. My writing partner and I discussed it, and given the scenario that we've established, it doesn't make sense for either our protagonist or antagonist to be awesome combatants. That trait is not inherent in either of their characters, and neither my partner nor I want to write a movie in which an ordinary person becomes Rambo. That's just not the kind of film we're doing, and especially because our sci-fi is heavy on the "sci" portion, we need people who are smart first and physically threatening second. It doesn't make sense that our scientists would be able to pick up a gun for the first time and hold their own in a shootout.
We were wrapping our brains around what exactly this would mean for our film, trying to make connections to established work we could point to for comparison. The Matrix is not quite sciency enough, and though we have an alternate earth situation like Children of Men, the threats are too common, too human for what we're doing. Finally, I thought of it - Jurassic Park! No, we don't have dinosaurs, but what we do have is a group of scientists who are thinkers, not fighters, and who are dropped into a world that is very far from their day-to-day realities, but still connected to them. In that world, very much as in ours, there are human "antagonists" of a certain sort, but the real threats come from within the world itself. The environment (and in this case, the inhabitants that come with it) causes the most compelling peril. And, in the midst of all of the action and nail-biting, there's a film with some humor that can be enjoyed by the whole family. That's what we're going for.
A tall order, for sure, but I think that we can do it.
Rope of Silicon has a list of links to just over two dozen scripts that could be up for Best Screenplay (adapted or original categories) this year. It's always great practice to read industry material, especially those that are considered stronger showings in their year.
Click the above link to check out and download scripts for, among other things:
Arbitrage
Beasts of the Southern Wild
Hitchcock
Hyde Park on Hudson
Lincoln
Looper
The Lorax
The Master
Moonrise Kingdom
Quartet
The Sessions
Ted
This is 40
Snow White and the Huntsman
Happy reading!
Yesterday was a first for me. My writing partner, W.A., and I sat down to meet about the first draft of our sci-fi spec. Before the Thanksgiving holiday, I turned in a 130 page draft to him, and yesterday was our first chance to really go into it in real detail together. What resulted was a four and a half hour meeting in which we talked mostly about character detail, goals, and tone. That is the longest script meeting I have ever had, probably by three or four times.
Never before have I sat down for such a dedicated amount of time to talk about a script at both the macro and micro levels. It was one hell of a fruitful meeting. For one, W.A. and I identified the tonal inconsistencies that made the draft rocky. Actually, I should amend that a bit; we finally settled on a tone that we both felt was right for the script, and I will be able to make it consistent throughout the entire screenplay in my next draft. We'd fluctuated between adult action sci-fi (like CHILDREN OF MEN), and more family-oriented fare (JURASSIC PARK), but never wanted this to be a children's movie, despite having younger protagonists. In talking it out over the morning/afternoon, we nailed down the type of film we want it to be, which will inform all of the other notes that we have to address in round two.
Besides the tone, the nature of the protagonist's character is the meatiest element we needed to focus on. He's sort of a slacker, sort of a genius, sort of scared, sort of scarred, sort of way too many things. We came into the meeting with a question; who is he? What does he want and why is he the way he is? A lot of the solutions to that stem from the tonal decisions we made; after such a long sit-down, we both know this character a lot more than we did yesterday morning. Character can be one of the hardest things to get right. Your character has to be enjoyable to watch (even if he/she's not likable) and, ideally, has to have an arc that we can follow for 90 to 120 minutes. It can take multiple drafts to figure out what drives your protag - don't be alarmed or ashamed if that's the case. I did seven months of outlines before I wrote this draft, and it wasn't until our meeting that both W.A. and I were content that we had finally identified the person that is our story's hero. It takes time, patience, and sometimes seeing him or her on the page to get there. But it will happen.
From that, followed the characters' goals - not just the protagonist's, but the antagonist's, as well. The antagonist's wants should be in direct conflict with the protagonist's, or should so mirror them that when one succeeds, the other inherently fails. By understanding our protagonist and his journey, we are better equipped to stack the deck (and the antagonist) against him.
W.A. has decades more industry experience than I do. In fact, though he probably would cringe at hearing it stated this way, he's been in the industry longer than I've been alive. This reason alone is why, despite some great script-work, the last half hour might have been one of the best parts of the meeting for me. As we were wrapping up, I asked him how he thought we'd proceed with the script when it was ready to be show around the industry. From there, we wound up talking about the business side of things, and he showed himself to be incredibly willing to share with and inform me about navigating Hollywood movie-making. He offered quips and insights and experiences; he foretold of things to come, should the movie get greenlit. And, maybe most valuable of all, he indicated his commitment to keeping me on board throughout the process. I am under no deception that the project is more mine than his; he's been working on it for years and brought me on to help. He wants to direct it. Granted, I've been a part of it for nine months now, almost ten, but in the end I know I defer to him. His comments, however, assured me that I will have a place in the future of this project, whatever happens with it, which is invaluable. Not that I expected him to drop me after it gets sold, mind you, but we all know that writers are all too often treated as expendable. W.A. is conscious of my time and effort on this project and doesn't want me to waste any of it. And at the end of the day, he expects me to remain a part of it. Let the learning process begin in earnest soon (with a sale after a couple more drafts, I hope).